John Wojnaroski writes: > Just updated local CVS. Note that some changes where made to > raw_ctrls.hxx. There is a problem trying to get the various > platforms to agree on how sizeof() computes the number of bytes in > a data structure.
I think this is a good argument for using an ASCII protocol rather than a binary one. Unless you're moving a lot of data (i.e. vertices for scenery or a 3D model), the extra overhead probably isn't noticable, and all big/little-endian and other problems disappear. For controls, all of the data should still fit in a single packet in ASCII. All the best, David -- David Megginson [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
