Norman Vine writes: > necessary fix so that PUI can do it's thing
Thanks for the patch, Norm. It compiled fine and didn't cause any obvious problems, but I noticed that the menu didn't disappear with mouse motion as intended. I have no objection to adding the glutPostRedisplay calls (they cannot hurt, since FlightGear redraws the whole window every frame anyway). I am curious, though, about why you moved the puMouse calls from FGInput::doMouseClick and FGInput::doMouseMovement to GLUTmouse and GLUTmotion. I deliberately made the puMouse calls conditional on pass_through so that PUI would *not* see clicks and movement in alternative modes like the view mode -- with your change, PUI will always see clicks and movement, no matter what the mouse mode. Am I totally misunderstanding how PUI works? All the best, David -- David Megginson [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
