Jim Wilson writes: > I've been working toward this sort of thing...slowly severing the ties between > the model code and the viewer so that we can have multiples of both. The new > viewer interface will make it possible to have multiple FDM's and changes I'm > planning for the model code over the next week will make it entirely > autonomous. Already I have it generating its own local matrix (had to for the > tower view). Once this is done we can see what we have and figure out a > system for managing the components. > > As for Justin's project, rendering the moving ship should be quite easy once > all I have planned now for the viewer/model is done (probably within a week). > All that will be necessary is something that will update the position and > orientation values for the ship. It can be a simple as a script that updates > properties through the tcp interface every half second. > > The bigger problem (or so it seems to me :-)) is the one Andy brought up. How > you model stopping on a moving runway.
That's for the FDM guys to worry about. :-) Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel