From: "David Megginson" <[EMAIL PROTECTED]> > Frederic Bouvier writes: > > > Do you notice that : with the modified KSFO.btg.gz provided by Curt to > > demonstrate runway light and the 3d cockpit, you can see the light points > > thru the panel ! > > Yes. I also noticed that you cannot see the runway lights through the > translucent propeller disk until you are very close. We can try to > fiddle, but in the end, we may have to accept some z-buffer silliness. > I don't know how a scene is drawn now but by drawing :
1. the scenery, 2. the lights, 3. the cockpit, 4. the panel. in that order, we should avoid this kind of anomaly. Am I missing something ? -Fred _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
