At one point I had set up a key binding that would dump the current lat/lon/ground elev to the console so you could taxi to where you wanted to place an object, press a key, and get the exact values dumped to console where you could then copy/paste them someplace else. That was really useful when I was placing runway/taxiway signs in the KSJC demo.
I don't know if that code has survived though ... but it wouldn't be hard to recreate. Curt. David Megginson writes: > The most important non-aircraft object for flying is the windsock, so > I've made an extremely simplistic one and put it in > $FG_ROOT/Models/Airport. You can place one (or more) at your > favourite airport like this: > > <model> > <name>Windsock</name> > <path>Models/Airport/windsock.xml</path> > <longitude-deg>-75.686</longitude-deg> > <latitude-deg>45.332</latitude-deg> > <elevation-ft>300</elevation-ft> > </model> > > The sock itself is rigid rather than collapsible, and it simply > rotates with the wind direction and tilts from 75deg down for no wind > to straight out for 15kt. That's not right -- at 6kt, it should be > inclined only 30deg down for a standard windsock -- but at least it's > something. > > By the way, here's a nice trick for placing objects. Start with > something like this: > > <tmp> > <lon>-75.686</lon> > <lat>45.332</lat> > <elev>300</elev> > </tmp> > <model> > <name>Windsock</name> > <path>Models/Airport/windsock.xml</path> > <longitude-deg-prop>/tmp/lon</longitude-deg-prop> > <latitude-deg-prop>/tmp/lat</latitude-deg-prop> > <elevation-ft-prop>/tmp/elev</elevation-ft-prop> > </model> > > You can do the same thing for roll, pitch, and heading if you want. > Now, you can modify the /tmp/* properties in the property editor while > FlightGear is running to get the placement exactly right. Once you're > happy with it, copy down the values, then quit and delete the /tmp > hierarchy, then put in the static values (as in my earlier example). > It's much faster than an edit-run-edit-run cycle. > > > Enjoy, > > > David > > -- > David Megginson > [EMAIL PROTECTED] > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
