"Curtis L. Olson" <[EMAIL PROTECTED]> said:

> Are you using scenery_center or next_scenery_center?  It's been so
> long I don't recall all the resoning, but next_scenery_center was made
> available to the view manager so it can get the view position correct
> even when we cross a tile boundary and the offsets change.
> 
Yes, I kind of figured that.  This last patched switched from using next to
the current, which seemed to help some.  But now I'm thinking that wasn't the
correct fix.  Got an idea though.

Best,

Jim

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