Jim Wilson writes: > Does anyone know >how I might be able to scale the cockpit to about 99.9% of its >current size >and maintain the same origin, etc? Using ac3D. I know you >can resize with a >mouse but I'd rather have something more precise. Of course >I'm also thinking >that I could make sure there aren't any normals sticking out of the >cockpit...but not sure if that method would have any potential >repercussions.
hmmm... Your origin is probably not the center of contraction so probably something like trans = contraction_center - origin for point in points: point += trans point *= scale_factor point -= trans Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
