I've added support for interpolation tables to the 3D model
animations, similar to the interpolation tables in the old 2D panel --
these tables will make non-linear animations possible and other
animations simpler. For example, here is the part of the left-aileron
animation now:
<property>/surface-positions/left-aileron-pos-norm</property>
<interpolation>
<entry>
<ind>-1.0</ind>
<dep>15</dep>
</entry>
<entry>
<ind>0.0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1.0</ind>
<dep>-20</dep>
</entry>
</interpolation>
<center>
<x-m>0.94</x-m>
<y-m>-3.83</y-m>
<z-m>0.40</z-m>
</center>
This could have been done with the old system using factors and
offsets, but it would have been much more difficult to understand and
maintain; here, it is verbose but nice and explicit.
All the best,
David
--
David Megginson
[EMAIL PROTECTED]
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