Jim Wilson writes:
>
>Norman Vine <[EMAIL PROTECTED]> said:
>
>> Anyone else seeing a problem when resetting 
>> while in 'chase view'
>> 
>> Norman
>> 
>
>What I'm seeing is the xyz (eye) offsets are getting reset to whatever 
>the view[0] (generally pilot view) has in it's config.  I'll sort it out 
>today.  Anyone opposed to reset forcing back to view[0] if 
>that turns out to be the easiest route?

That sounds like a good 'temporary' solution at least 
but IMHO we should be able to reset and or teleport from any
state and keep as much of that state as possible

The solution probably lies in the question
why does 'goto airport' work for chase view but not 'reset' ?

FWIW
I have found that the 'reset' and 'goto airport' routines 'good'
tests for making sure you still have control of the program 
flow :-) 

FYI
I also seem to be getting a different 'scenery normal' for view[3]
then view[ 0, 1 or 2 ]  ???

I haven't really investigated as to why yet

Cheers

NOrman

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