On Tue, 2002-04-23 at 04:41, Erik Hofman wrote:
> Sam Varner wrote:
> > How do I get sound for my FDM?  I have an engine model and I can get the
> > rotational speed.  How do I use this to get the pitch of the engine
> > sample?
> 
> You can take a look at FlightGear/Aircraft/c172/c172-sound.xml
> 
> for engine you would see:
> 
> <pitch>
>      <property>/engines/engine/rpm</property>
> 
> This means you would have to assign the right (engine) rpm to that property:
> 
>   fgSetFloat("/engines/engine/rpm", my_rpm);

Thanks, Erik.  I'm making noise now, but the pitch stops going up at
about 4000 RPM.  The engine speed guage keeps going up (and around and
around:) but the sound doesn't change.  I haven't found where this limit
is set.  Any ideas? 


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