I finally had some time to play around with FG the other day (first time in a few weeks), so let me preface all of this with the fact that I'm not running the latest CVS. Mine is from May 18th. I don't have time to update and rebuild everything right now, so sorry. Now, on with the bugs...
When in the tower view and the aircraft goes through a cloud layer, the tower view gets "clouded." It looks like we are using the FDM altitude to draw the cloud fog but should be using the current view altitude. Another problem I ran in to was that when starting at KHAF and cycling to the tower view, all hell breaks loose. The first time I got a fatal error trying to load a bogus tile. Subsequent tries just made the aircraft (default c172) bounce about 50 ft into the air. So, I repeated this in different FDMs and got this: - JSBSim weird bouncing around - YASim freezes - LaRCSim weird bouncing and hovering around - UIUC doesn't seem to be working in my build (falls through ground) - UFO works fine And finally, while testing the above, I always got segfaults trying to Restart. I think someone already mentioned this, so it may be fixed already. Thanks -- Cameron Moore $\="Hacker";$,="another ";print"Just ","Perl "; _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel