Hi Mally, Following on from the work you're doing to get FlightGear compiling under VC6.0, >do you think there is any chance that we could end up with a VC6.0 compilation >that works as a matter of routine for anyone coming into the project at any >time, rather than being something that only works at one particular point in >time?
I think the problem is that the VC project files are constantly updated and it would be quite a job to stay up to date. something I'm not really comfortable with at the moment, since I still have to work out how to use the whole cvs stuff (I know how to check stuff out, but actually have never submitted any code). I think, what makes more sense is a small VC6.0 howto, that explains a few basics (eg, set compile option to 'multithreaded dll' for all projects, howto include lib and include paths, etc). I also had to install glut and had to figure out that zlib came with SimGear and simply had to be decompressed. Then the SimGear project is inconsistent as metakit is compiled as 'multithreaded dll', whereas simgear and zlib aren't compiled as dlls. A small howto may really help, but I'm still in the learning process of howto set up projects in VC, so maybe someone else with more experience? Cheers, Christian _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
