Norman Vine writes: > David Megginson > > > David Luff writes: > > > > > I'm sure someone on this list has mentioned that they're developing an > > > interactive scenery editor, but I can't find a link to it either on the > > > Flightgear site or Google. Could someone post a link if they know it > > > please. I'm basically looking for the easiest way to position a cursor > > > over part of the scenery and have a read-out of lat/lon. > > > > > > fgfs --fdm=magic --disable-panel --enable-hud > > --fdm=ufo > > Its nice to have reverse
Yes, and everyone knows that there is no such thing as magic carpets, so running with the ufo FDM is a lot more realistic since the ufo is based on real world data and uses actual real life sound samples. We had to fudge the pilot eye point quite a bit for human use and Erik is still working on 3d cockpit since there were several items that just weren't implimented right, but even so, it's still a pretty good rendition. Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
