David Megginson writes:
> The airport lighting is looking great -- the light lifting problem is
> much better after the recent patches, even on a 16bpp card.
> 
> Since the basics are out of the way, it's time to nitpick: the
> taxiway lights need to be about half as bright as they are.  A quick
> peek at tileentry.cxx didn't show me what line to change -- any
> suggestions?

I was tempted to put taxiway lights into their own scene graph and use
a higher "fog" value on them so they fade out sooner ... that would
hopefully prevent the taxiway lights from dominating the airport and
even the runway lights from a distance ...

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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