David Megginson writes: > The airport lighting is looking great -- the light lifting problem is > much better after the recent patches, even on a 16bpp card. > > Since the basics are out of the way, it's time to nitpick: the > taxiway lights need to be about half as bright as they are. A quick > peek at tileentry.cxx didn't show me what line to change -- any > suggestions?
I was tempted to put taxiway lights into their own scene graph and use a higher "fog" value on them so they fade out sooner ... that would hopefully prevent the taxiway lights from dominating the airport and even the runway lights from a distance ... Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
