> It seems silly to have the "brake" key slam on full braking power, if it > is to be used on the runway. No wonder the aircraft tend to tip over or > burst their tyres. Can I recommend this patch which sets the "all > brakes" strength to 0.5 and the individual left/right to 0.7?
One option might be to make the braking force a function of speed. This is how we usually use brakes anyway, especially just before stopping. To make a smooth stop in an airplane, or a car for that matter, you have to let up on the brakes as you get slower or the vehicle will lurch to a stop. The braking force could be a constant value above say 10 knots, and taper down to a low value at zero knots. This should get rid of the nose dive. Another option is to have the brake control select a deceleration rate rather than a force. This is how the autobrakes work on a modern airliner. The problem with this is that it ignores the physical model of the airplane and might feel artificial. However, stopping an airplane with a keyboard key is itself artificial so it might not be so bad. Dave Culp _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel