I've posted a build that works on 10.2 (not binary-compatible with 10.1).
I didn't have the problem with ATCVoice like Jonathan did because I cvs
up'd and got the new version that fixed the problem (the original code had
endian issues which caused a crash when loading the wav file).

http://homepage.mac.com/walisser/.cv/walisser/Public/FlightGear/fgfs-0.9.1-12.13.02.gz-link.gz

It might be of interest that this is the first time (that I know of)
that FlightGear has been compiled with GCC 3.1 on OS X (note that there
are still issues compiling some components in SimGear that are not needed
by fgfs, I recall the interperter module was one of these).

Also of interest is that in the updated developer archive, I've included a
Project Builder project as an alternative to working from the command
line. The project file is automatically generated so it will be easy for
me to maintain in the future (unlike CodeWarrior in the past which was an
enormous pain in the butt).

http://homepage.mac.com/walisser/.cv/walisser/Public/FlightGear/fgdev.tar.gz-link.gz

I would like to get joystick support included soon (this would involve
working on PLIB). Is anyone else already working on this?

Cheers,
Darrell


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