Norman Vine wrote:

IMHO - If at all possible we don't want *more* headers to slow the already
overly long compile times :-(

Hmm... I see STLPORT supposedly supports MipsPro compilers
http://www.stlport.org/doc/platforms.html

FWIW -  STLPort definately makes it easy to write code that supports
various versions of the GNU STL and MSVC6 < ie this is transparent >
I wonder if the same thing is true for the Mips compilers :-)
No. :-(

But luckilly I'm using the oposite direction to STLport.

Instead of having to include the headerfiles before the system header files, I just add a directory containing the missing header files.
This way the compiler catches the systems header files before anything else, making the compile just a little bit slower on systems that lack those files.

Erik


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