I also get this once in a while... Try to end FGFS and start it again. If that doesn't work, reboot - and make sure that no other programs are using the audio devices (e.g. a MP3 player in the background)
I hope that helps. CU, Christian PS: I also don't know the real source of the problem, but I guess it's in PLIB :( [EMAIL PROTECTED] wrote: > > ------- Forwarded message follows ------- > Date sent: Fri, 10 Jan 2003 11:19:54 -0600 > From: "Curtis L. Olson" <[EMAIL PROTECTED]> > To: [EMAIL PROTECTED] > Subject: Re: Flightgear error from windows binary version. > > Nick, > > You are the first that I can recall to report any sort of audio > problems under windows. To be honest, I have no idea what's going > on. My best suggestion would be to post your problem to our mailing > list and see if one of our many windows developers might have seen > this or have a suggestion. > > Best regards, > > Curt. > > [EMAIL PROTECTED] writes: > > I've just installed the Windows binary version of Flightgear 0.9.1 per the >documentation on your > > site, and I get the following error message in the command window when trying to >load the > > program through runfgfs.bat: > > > > WARNING: SlDSP: Cannot perform this operation while media data is still playing. > > Reset the device, or wait until the data is finished playing. (33) > > > > The error occurs after the "Please Stand By" window has popped up. I'm assuming >that there's > > some kind of conflict with the sound. I have nothing outputting audio at the time >of the error. > > Oddly enough, the error about sound gives me several beeps through my speakers. > > > > Here's some hopefully relevant information about the computer upon which this >error is > > occuring: > > > > OS: Windows XP Professional with Service Pack 1 installed > > CPU: AMD AthlonXP 2100+ > > Video: GeForce4 4200 128 MB > > Sound: Yamaha USB Speakers (Model YST-MS55D) > > > > I have attached a .txt file with the contents of the command window at the time of >the error. > > > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-adjust > > No type supplied for layer background assuming "texture" > > No type supplied for layer nav knob assuming "texture" > > No type supplied for layer voice knob assuming "texture" > > No type supplied for layer ident knob assuming "texture" > > No type supplied for layer ident knob pointer assuming "texture" > > No type supplied for layer voice on assuming "texture" > > No type supplied for layer ident on assuming "texture" > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-swap > > Reading binding property-swap > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-adjust > > No type supplied for layer background assuming "texture" > > No type supplied for layer nav knob assuming "texture" > > No type supplied for layer voice knob assuming "texture" > > No type supplied for layer ident knob assuming "texture" > > No type supplied for layer ident knob pointer assuming "texture" > > No type supplied for layer voice on assuming "texture" > > No type supplied for layer ident on assuming "texture" > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-swap > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-adjust > > No type supplied for layer background assuming "texture" > > No type supplied for layer knob assuming "texture" > > No type supplied for layer ident knob assuming "texture" > > No type supplied for layer ident knob pointer assuming "texture" > > No type supplied for layer voice on assuming "texture" > > No type supplied for layer ident on assuming "texture" > > Reading binding property-toggle > > Reading binding property-toggle > > Reading binding property-toggle > > Reading binding property-toggle > > Reading binding property-toggle > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-adjust > > Reading binding property-adjust > > No type supplied for layer background assuming "texture" > > No type supplied for layer WL on assuming "texture" > > No type supplied for layer WL off assuming "texture" > > No type supplied for layer WL top assuming "texture" > > No type supplied for layer WL label assuming "texture" > > No type supplied for layer HDG on assuming "texture" > > No type supplied for layer HDG off assuming "texture" > > No type supplied for layer HDG top assuming "texture" > > No type supplied for layer HDG label assuming "texture" > > No type supplied for layer NAV on assuming "texture" > > No type supplied for layer NAV off assuming "texture" > > No type supplied for layer NAV top assuming "texture" > > No type supplied for layer NAV label assuming "texture" > > No type supplied for layer APR on assuming "texture" > > No type supplied for layer APR off assuming "texture" > > No type supplied for layer APR top assuming "texture" > > No type supplied for layer APR label assuming "texture" > > No type supplied for layer ALT on assuming "texture" > > No type supplied for layer ALT off assuming "texture" > > No type supplied for layer ALT top assuming "texture" > > No type supplied for layer ALT label assuming "texture" > > No type supplied for layer button assuming "texture" > > No type supplied for layer face assuming "texture" > > Done reading panel instruments > > Loaded new panel from Aircraft/c172/Panels/c172-vfr-panel.xml > > start of fgInitProps() > > Updating material Airport to step 0 > > Updating material AirportKeep to step 0 > > Updating material BareTundraCover to step 0 > > Updating material BarrenCover to step 0 > > Updating material BuiltUpCover to step 0 > > Updating material CropGrassCover to step 0 > > Updating material CropWoodCover to step 0 > > Updating material DeciduousBroadCover to step 0 > > Updating material DeciduousNeedleCover to step 0 > > Updating material Default to step 0 > > Updating material DryCropPastureCover to step 0 > > Updating material DryLake to step 0 > > Updating material EvergreenBroadCover to step 0 > > Updating material EvergreenNeedleCover to step 0 > > Updating material Freeway to step 0 > > Updating material GROUND_LIGHTS to step 0 > > Updating material Glacier to step 0 > > Updating material Grass to step 0 > > Updating material GrassCover to step 0 > > Updating material HerbTundraCover to step 0 > > Updating material HerbWetlandCover to step 0 > > Updating material IntermittentLake to step 0 > > Updating material IntermittentReservoir to step 0 > > Updating material IntermittentStream to step 0 > > Updating material IrrCropPastureCover to step 0 > > Updating material Island to step 0 > > Updating material Lake to step 0 > > Updating material Marsh to step 0 > > Updating material MixedCropPastureCover to step 0 > > Updating material MixedForestCover to step 0 > > Updating material MixedTundraCover to step 0 > > Updating material Ocean to step 0 > > Updating material Pond to step 0 > > Updating material RUNWAY_LIGHTS to step 0 > > Updating material RWY_BLUE_TAXIWAY_LIGHTS to step 0 > > Updating material RWY_GREEN_LIGHTS to step 0 > > Updating material RWY_GREEN_LOW_LIGHTS to step 0 > > Updating material RWY_GREEN_MEDIUM_LIGHTS to step 0 > > Updating material RWY_LIGHTS to step 0 > > Updating material RWY_RED_LIGHTS to step 0 > > Updating material RWY_RED_LOW_LIGHTS to step 0 > > Updating material RWY_RED_MEDIUM_LIGHTS to step 0 > > Updating material RWY_VASI_LIGHTS to step 0 > > Updating material RWY_WHITE_LIGHTS to step 0 > > Updating material RWY_WHITE_LOW_LIGHTS to step 0 > > Updating material RWY_WHITE_MEDIUM_LIGHTS to step 0 > > Updating material RWY_YELLOW_LIGHTS to step 0 > > Updating material RWY_YELLOW_LOW_LIGHTS to step 0 > > Updating material RWY_YELLOW_MEDIUM_LIGHTS to step 0 > > Updating material Railroad to step 0 > > Updating material Reservoir to step 0 > > Updating material Road to step 0 > > Updating material Sand to step 0 > > Updating material SavannaCover to step 0 > > Updating material ShrubCover to step 0 > > Updating material ShrubGrassCover to step 0 > > Updating material SnowCover to step 0 > > Updating material SomeSort to step 0 > > Updating material Stream to step 0 > > Updating material Town to step 0 > > Updating material Unknown to step 0 > > Updating material Urban to step 0 > > Updating material WoodedTundraCover to step 0 > > Updating material WoodedWetlandCover to step 0 > > Updating material dirt_rwy to step 0 > > Updating material dirt_rwy0r to step 0 > > Updating material dirt_rwy11 to step 0 > > Updating material dirt_rwy1c to step 0 > > Updating material dirt_rwy1l to step 0 > > Updating material dirt_rwy1r to step 0 > > Updating material dirt_rwy2c to step 0 > > Updating material dirt_rwy2l to step 0 > > Updating material dirt_rwy2r to step 0 > > Updating material dirt_rwy3c to step 0 > > Updating material dirt_rwy3l to step 0 > > Updating material dirt_rwy3r to step 0 > > Updating material dirt_rwy4c to step 0 > > Updating material dirt_rwy4r to step 0 > > Updating material dirt_rwy5c to step 0 > > Updating material dirt_rwy5r to step 0 > > Updating material dirt_rwy6c to step 0 > > Updating material dirt_rwy6r to step 0 > > Updating material dirt_rwy7c to step 0 > > Updating material dirt_rwy7r to step 0 > > Updating material dirt_rwy8c to step 0 > > Updating material dirt_rwy8r to step 0 > > Updating material dirt_rwy9c to step 0 > > Updating material dirt_rwy9r to step 0 > > Updating material dirt_rwyC to step 0 > > Updating material dirt_rwyL to step 0 > > Updating material dirt_rwyR to step 0 > > Updating material dirt_rwyaim to step 0 > > Updating material dirt_rwyrest to step 0 > > Updating material dirt_rwytaxiway to step 0 > > Updating material dirt_rwythreshold to step 0 > > Updating material dirt_rwytiedown to step 0 > > Updating material dirt_rwytz_one_a to step 0 > > Updating material dirt_rwytz_one_b to step 0 > > Updating material dirt_rwytz_three to step 0 > > Updating material dirt_rwytz_two_a to step 0 > > Updating material dirt_rwytz_two_b to step 0 > > Updating material grass_rwy to step 0 > > Updating material lakebed_taxiway to step 0 > > Updating material pa_0r to step 0 > > Updating material pa_11 to step 0 > > Updating material pa_1c to step 0 > > Updating material pa_1l to step 0 > > Updating material pa_1r to step 0 > > Updating material pa_2c to step 0 > > Updating material pa_2l to step 0 > > Updating material pa_2r to step 0 > > Updating material pa_3c to step 0 > > Updating material pa_3l to step 0 > > Updating material pa_3r to step 0 > > Updating material pa_4c to step 0 > > Updating material pa_4r to step 0 > > Updating material pa_5c to step 0 > > Updating material pa_5r to step 0 > > Updating material pa_6c to step 0 > > Updating material pa_6r to step 0 > > Updating material pa_7c to step 0 > > Updating material pa_7r to step 0 > > Updating material pa_8c to step 0 > > Updating material pa_8r to step 0 > > Updating material pa_9c to step 0 > > Updating material pa_9r to step 0 > > Updating material pa_C to step 0 > > Updating material pa_L to step 0 > > Updating material pa_R to step 0 > > Updating material pa_aim to step 0 > > Updating material pa_rest to step 0 > > Updating material pa_taxiway to step 0 > > Updating material pa_threshold to step 0 > > Updating material pa_tz_one_a to step 0 > > Updating material pa_tz_one_b to step 0 > > Updating material pa_tz_three to step 0 > > Updating material pa_tz_two_a to step 0 > > Updating material pa_tz_two_b to step 0 > > Updating material pc_0r to step 0 > > Updating material pc_11 to step 0 > > Updating material pc_1c to step 0 > > Updating material pc_1l to step 0 > > Updating material pc_1r to step 0 > > Updating material pc_2c to step 0 > > Updating material pc_2l to step 0 > > Updating material pc_2r to step 0 > > Updating material pc_3c to step 0 > > Updating material pc_3l to step 0 > > Updating material pc_3r to step 0 > > Updating material pc_4c to step 0 > > Updating material pc_4r to step 0 > > Updating material pc_5c to step 0 > > Updating material pc_5r to step 0 > > Updating material pc_6c to step 0 > > Updating material pc_6r to step 0 > > Updating material pc_7c to step 0 > > Updating material pc_7r to step 0 > > Updating material pc_8c to step 0 > > Updating material pc_8r to step 0 > > Updating material pc_9c to step 0 > > Updating material pc_9r to step 0 > > Updating material pc_C to step 0 > > Updating material pc_L to step 0 > > Updating material pc_R to step 0 > > Updating material pc_aim to step 0 > > Updating material pc_rest to step 0 > > Updating material pc_taxiway to step 0 > > Updating material pc_threshold to step 0 > > Updating material pc_tiedown to step 0 > > Updating material pc_tz_one_a to step 0 > > Updating material pc_tz_one_b to step 0 > > Updating material pc_tz_three to step 0 > > Updating material pc_tz_two_a to step 0 > > Updating material pc_tz_two_b to step 0 > > end of fgInitProps() > > Adding subsystem input > > Error parsing GUI file .\DATA\gui\. > > GUI file .\DATA\gui\. has no name; skipping. > > Error parsing GUI file .\DATA\gui\.. > > GUI file .\DATA\gui\.. has no name; skipping. > > Reading Instrument sound from .\DATA/Aircraft/c172/c172-sound.xml > > Loading sound information for: engstart > > Loading sound information for: crank > > Loading sound information for: cough > > Loading sound information for: engine > > Loading sound information for: rumble > > Loading sound information for: squeal > > Loading sound information for: flaps > > Loading sound information for: wind > > Loading sound information for: stall > > Reading electrical system model from .\DATA/Aircraft/c172/c172-electrical.xml > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Joystick 0 not found > > Joystick 1 not found > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > Adding condition to binding > > > > > > Panel visible = 0 > > WARNING: SlDSP: Cannot perform this operation while media data is still playing. > > Reset the device, or wait until the data is finished playing. (33) > > -- > Curtis Olson IVLab / HumanFIRST Program FlightGear Project > Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] > Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org > > ------- End of forwarded message ------- > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel -- The idea is to die young as late as possible. -- Ashley Montague _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
