I also get this once in a while...

Try to end FGFS and start it again. If that doesn't work, reboot - and
make sure that no other programs are using the audio devices (e.g. a MP3
player in the background)

I hope that helps.

CU,
Christian

PS: I also don't know the real source of the problem, but I guess it's
in PLIB :(

[EMAIL PROTECTED] wrote:
> 
> ------- Forwarded message follows -------
> Date sent:              Fri, 10 Jan 2003 11:19:54 -0600
> From:                   "Curtis L. Olson" <[EMAIL PROTECTED]>
> To:                     [EMAIL PROTECTED]
> Subject:                Re: Flightgear error from windows binary version.
> 
> Nick,
> 
> You are the first that I can recall to report any sort of audio
> problems under windows.  To be honest, I have no idea what's going
> on.  My best suggestion would be to post your problem to our mailing
> list and see if one of our many windows developers might have seen
> this or have a suggestion.
> 
> Best regards,
> 
> Curt.
> 
> [EMAIL PROTECTED] writes:
> > I've just installed the Windows binary version of Flightgear 0.9.1 per the 
>documentation on your
> > site, and I get the following error message in the command window when trying to 
>load the
> > program through runfgfs.bat:
> >
> > WARNING: SlDSP: Cannot perform this operation while media data is still playing.
> >   Reset the device, or wait until the data is finished playing. (33)
> >
> > The error occurs after the "Please Stand By" window has popped up. I'm assuming 
>that there's
> > some kind of conflict with the sound. I have nothing outputting audio at the time 
>of the error.
> > Oddly enough, the error about sound gives me several beeps through my speakers.
> >
> > Here's some hopefully relevant information about the computer upon which this 
>error is
> > occuring:
> >
> > OS: Windows XP Professional with Service Pack 1 installed
> > CPU: AMD AthlonXP 2100+
> > Video: GeForce4 4200 128 MB
> > Sound: Yamaha USB Speakers (Model YST-MS55D)
> >
> > I have attached a .txt file with the contents of the command window at the time of 
>the error.
> >
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-adjust
> > No type supplied for layer background assuming "texture"
> > No type supplied for layer nav knob assuming "texture"
> > No type supplied for layer voice knob assuming "texture"
> > No type supplied for layer ident knob assuming "texture"
> > No type supplied for layer ident knob pointer assuming "texture"
> > No type supplied for layer voice on assuming "texture"
> > No type supplied for layer ident on assuming "texture"
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-swap
> > Reading binding property-swap
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-adjust
> > No type supplied for layer background assuming "texture"
> > No type supplied for layer nav knob assuming "texture"
> > No type supplied for layer voice knob assuming "texture"
> > No type supplied for layer ident knob assuming "texture"
> > No type supplied for layer ident knob pointer assuming "texture"
> > No type supplied for layer voice on assuming "texture"
> > No type supplied for layer ident on assuming "texture"
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-swap
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-adjust
> > No type supplied for layer background assuming "texture"
> > No type supplied for layer knob assuming "texture"
> > No type supplied for layer ident knob assuming "texture"
> > No type supplied for layer ident knob pointer assuming "texture"
> > No type supplied for layer voice on assuming "texture"
> > No type supplied for layer ident on assuming "texture"
> > Reading binding property-toggle
> > Reading binding property-toggle
> > Reading binding property-toggle
> > Reading binding property-toggle
> > Reading binding property-toggle
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-adjust
> > Reading binding property-adjust
> > No type supplied for layer background assuming "texture"
> > No type supplied for layer WL on assuming "texture"
> > No type supplied for layer WL off assuming "texture"
> > No type supplied for layer WL top assuming "texture"
> > No type supplied for layer WL label assuming "texture"
> > No type supplied for layer HDG on assuming "texture"
> > No type supplied for layer HDG off assuming "texture"
> > No type supplied for layer HDG top assuming "texture"
> > No type supplied for layer HDG label assuming "texture"
> > No type supplied for layer NAV on assuming "texture"
> > No type supplied for layer NAV off assuming "texture"
> > No type supplied for layer NAV top assuming "texture"
> > No type supplied for layer NAV label assuming "texture"
> > No type supplied for layer APR on assuming "texture"
> > No type supplied for layer APR off assuming "texture"
> > No type supplied for layer APR top assuming "texture"
> > No type supplied for layer APR label assuming "texture"
> > No type supplied for layer ALT on assuming "texture"
> > No type supplied for layer ALT off assuming "texture"
> > No type supplied for layer ALT top assuming "texture"
> > No type supplied for layer ALT label assuming "texture"
> > No type supplied for layer button assuming "texture"
> > No type supplied for layer face assuming "texture"
> > Done reading panel instruments
> > Loaded new panel from Aircraft/c172/Panels/c172-vfr-panel.xml
> > start of fgInitProps()
> > Updating material Airport to step 0
> > Updating material AirportKeep to step 0
> > Updating material BareTundraCover to step 0
> > Updating material BarrenCover to step 0
> > Updating material BuiltUpCover to step 0
> > Updating material CropGrassCover to step 0
> > Updating material CropWoodCover to step 0
> > Updating material DeciduousBroadCover to step 0
> > Updating material DeciduousNeedleCover to step 0
> > Updating material Default to step 0
> > Updating material DryCropPastureCover to step 0
> > Updating material DryLake to step 0
> > Updating material EvergreenBroadCover to step 0
> > Updating material EvergreenNeedleCover to step 0
> > Updating material Freeway to step 0
> > Updating material GROUND_LIGHTS to step 0
> > Updating material Glacier to step 0
> > Updating material Grass to step 0
> > Updating material GrassCover to step 0
> > Updating material HerbTundraCover to step 0
> > Updating material HerbWetlandCover to step 0
> > Updating material IntermittentLake to step 0
> > Updating material IntermittentReservoir to step 0
> > Updating material IntermittentStream to step 0
> > Updating material IrrCropPastureCover to step 0
> > Updating material Island to step 0
> > Updating material Lake to step 0
> > Updating material Marsh to step 0
> > Updating material MixedCropPastureCover to step 0
> > Updating material MixedForestCover to step 0
> > Updating material MixedTundraCover to step 0
> > Updating material Ocean to step 0
> > Updating material Pond to step 0
> > Updating material RUNWAY_LIGHTS to step 0
> > Updating material RWY_BLUE_TAXIWAY_LIGHTS to step 0
> > Updating material RWY_GREEN_LIGHTS to step 0
> > Updating material RWY_GREEN_LOW_LIGHTS to step 0
> > Updating material RWY_GREEN_MEDIUM_LIGHTS to step 0
> > Updating material RWY_LIGHTS to step 0
> > Updating material RWY_RED_LIGHTS to step 0
> > Updating material RWY_RED_LOW_LIGHTS to step 0
> > Updating material RWY_RED_MEDIUM_LIGHTS to step 0
> > Updating material RWY_VASI_LIGHTS to step 0
> > Updating material RWY_WHITE_LIGHTS to step 0
> > Updating material RWY_WHITE_LOW_LIGHTS to step 0
> > Updating material RWY_WHITE_MEDIUM_LIGHTS to step 0
> > Updating material RWY_YELLOW_LIGHTS to step 0
> > Updating material RWY_YELLOW_LOW_LIGHTS to step 0
> > Updating material RWY_YELLOW_MEDIUM_LIGHTS to step 0
> > Updating material Railroad to step 0
> > Updating material Reservoir to step 0
> > Updating material Road to step 0
> > Updating material Sand to step 0
> > Updating material SavannaCover to step 0
> > Updating material ShrubCover to step 0
> > Updating material ShrubGrassCover to step 0
> > Updating material SnowCover to step 0
> > Updating material SomeSort to step 0
> > Updating material Stream to step 0
> > Updating material Town to step 0
> > Updating material Unknown to step 0
> > Updating material Urban to step 0
> > Updating material WoodedTundraCover to step 0
> > Updating material WoodedWetlandCover to step 0
> > Updating material dirt_rwy to step 0
> > Updating material dirt_rwy0r to step 0
> > Updating material dirt_rwy11 to step 0
> > Updating material dirt_rwy1c to step 0
> > Updating material dirt_rwy1l to step 0
> > Updating material dirt_rwy1r to step 0
> > Updating material dirt_rwy2c to step 0
> > Updating material dirt_rwy2l to step 0
> > Updating material dirt_rwy2r to step 0
> > Updating material dirt_rwy3c to step 0
> > Updating material dirt_rwy3l to step 0
> > Updating material dirt_rwy3r to step 0
> > Updating material dirt_rwy4c to step 0
> > Updating material dirt_rwy4r to step 0
> > Updating material dirt_rwy5c to step 0
> > Updating material dirt_rwy5r to step 0
> > Updating material dirt_rwy6c to step 0
> > Updating material dirt_rwy6r to step 0
> > Updating material dirt_rwy7c to step 0
> > Updating material dirt_rwy7r to step 0
> > Updating material dirt_rwy8c to step 0
> > Updating material dirt_rwy8r to step 0
> > Updating material dirt_rwy9c to step 0
> > Updating material dirt_rwy9r to step 0
> > Updating material dirt_rwyC to step 0
> > Updating material dirt_rwyL to step 0
> > Updating material dirt_rwyR to step 0
> > Updating material dirt_rwyaim to step 0
> > Updating material dirt_rwyrest to step 0
> > Updating material dirt_rwytaxiway to step 0
> > Updating material dirt_rwythreshold to step 0
> > Updating material dirt_rwytiedown to step 0
> > Updating material dirt_rwytz_one_a to step 0
> > Updating material dirt_rwytz_one_b to step 0
> > Updating material dirt_rwytz_three to step 0
> > Updating material dirt_rwytz_two_a to step 0
> > Updating material dirt_rwytz_two_b to step 0
> > Updating material grass_rwy to step 0
> > Updating material lakebed_taxiway to step 0
> > Updating material pa_0r to step 0
> > Updating material pa_11 to step 0
> > Updating material pa_1c to step 0
> > Updating material pa_1l to step 0
> > Updating material pa_1r to step 0
> > Updating material pa_2c to step 0
> > Updating material pa_2l to step 0
> > Updating material pa_2r to step 0
> > Updating material pa_3c to step 0
> > Updating material pa_3l to step 0
> > Updating material pa_3r to step 0
> > Updating material pa_4c to step 0
> > Updating material pa_4r to step 0
> > Updating material pa_5c to step 0
> > Updating material pa_5r to step 0
> > Updating material pa_6c to step 0
> > Updating material pa_6r to step 0
> > Updating material pa_7c to step 0
> > Updating material pa_7r to step 0
> > Updating material pa_8c to step 0
> > Updating material pa_8r to step 0
> > Updating material pa_9c to step 0
> > Updating material pa_9r to step 0
> > Updating material pa_C to step 0
> > Updating material pa_L to step 0
> > Updating material pa_R to step 0
> > Updating material pa_aim to step 0
> > Updating material pa_rest to step 0
> > Updating material pa_taxiway to step 0
> > Updating material pa_threshold to step 0
> > Updating material pa_tz_one_a to step 0
> > Updating material pa_tz_one_b to step 0
> > Updating material pa_tz_three to step 0
> > Updating material pa_tz_two_a to step 0
> > Updating material pa_tz_two_b to step 0
> > Updating material pc_0r to step 0
> > Updating material pc_11 to step 0
> > Updating material pc_1c to step 0
> > Updating material pc_1l to step 0
> > Updating material pc_1r to step 0
> > Updating material pc_2c to step 0
> > Updating material pc_2l to step 0
> > Updating material pc_2r to step 0
> > Updating material pc_3c to step 0
> > Updating material pc_3l to step 0
> > Updating material pc_3r to step 0
> > Updating material pc_4c to step 0
> > Updating material pc_4r to step 0
> > Updating material pc_5c to step 0
> > Updating material pc_5r to step 0
> > Updating material pc_6c to step 0
> > Updating material pc_6r to step 0
> > Updating material pc_7c to step 0
> > Updating material pc_7r to step 0
> > Updating material pc_8c to step 0
> > Updating material pc_8r to step 0
> > Updating material pc_9c to step 0
> > Updating material pc_9r to step 0
> > Updating material pc_C to step 0
> > Updating material pc_L to step 0
> > Updating material pc_R to step 0
> > Updating material pc_aim to step 0
> > Updating material pc_rest to step 0
> > Updating material pc_taxiway to step 0
> > Updating material pc_threshold to step 0
> > Updating material pc_tiedown to step 0
> > Updating material pc_tz_one_a to step 0
> > Updating material pc_tz_one_b to step 0
> > Updating material pc_tz_three to step 0
> > Updating material pc_tz_two_a to step 0
> > Updating material pc_tz_two_b to step 0
> > end of fgInitProps()
> > Adding subsystem input
> > Error parsing GUI file .\DATA\gui\.
> > GUI file .\DATA\gui\. has no name; skipping.
> > Error parsing GUI file .\DATA\gui\..
> > GUI file .\DATA\gui\.. has no name; skipping.
> > Reading Instrument sound from .\DATA/Aircraft/c172/c172-sound.xml
> > Loading sound information for: engstart
> > Loading sound information for: crank
> > Loading sound information for: cough
> > Loading sound information for: engine
> > Loading sound information for: rumble
> > Loading sound information for: squeal
> > Loading sound information for: flaps
> > Loading sound information for: wind
> > Loading sound information for: stall
> > Reading electrical system model from .\DATA/Aircraft/c172/c172-electrical.xml
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Joystick 0 not found
> > Joystick 1 not found
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> > Adding condition to binding
> >
> >
> > Panel visible = 0
> > WARNING: SlDSP: Cannot perform this operation while media data is still playing.
> >   Reset the device, or wait until the data is finished playing. (33)
> 
> --
> Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
> Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
> Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org
> 
> ------- End of forwarded message -------
> 
> _______________________________________________
> Flightgear-devel mailing list
> [EMAIL PROTECTED]
> http://mail.flightgear.org/mailman/listinfo/flightgear-devel

--
The idea is to die young as late as possible.        -- Ashley Montague

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