Per Liedman writes:

 > Not saying it's easy, not saying it's the right way to go, and 
 > *absolutely* not volunteering to code one for FGFS, but MSFS2002 
 > definitely has CLOD which works for the whole globe, and yes - MSFS2002 
 > *is* a flight sim ;-) It has some quite visible "pops" and isn't 
 > perfect, but they achieve high frame rates and there are no real 
 > problems pushing the far clip plane way out. Just proof that it *is* 
 > possible, given a huge amount of well paid programmers! :-)

If it has pops, how is it CLOD?  There must be some discrete steps in
there somewhere.


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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