Per Liedman writes: > Not saying it's easy, not saying it's the right way to go, and > *absolutely* not volunteering to code one for FGFS, but MSFS2002 > definitely has CLOD which works for the whole globe, and yes - MSFS2002 > *is* a flight sim ;-) It has some quite visible "pops" and isn't > perfect, but they achieve high frame rates and there are no real > problems pushing the far clip plane way out. Just proof that it *is* > possible, given a huge amount of well paid programmers! :-)
If it has pops, how is it CLOD? There must be some discrete steps in there somewhere. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
