On Mon, 27 Jan 2003 09:00:40 -0600, 
"Curtis L. Olson" <[EMAIL PROTECTED]> wrote in message 

> In many of the higher end commercial sims they build invisible walls
> underneath bridges to discourage illegal or unwise behavior ... :-)
> Curt.

...which would warrant both runtime and compile time options like
"--build-invisible-walls-under-bridges", and "--tip-fbi"...  ;-)

..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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