Martin Spott writes:
> This would support the idea of a general interface abstaction between FDM on
> one and the whole I/O stuff (keyboard, mouse, joystick, sound, screen) on
> the other end. This might fit for different purposes:
> 
> 1.) Exchangeable FDM on local machine
> 2.) remote FDM with 'stupid' front-end
> 3.) multiplayer-server
> 4.) AI ...
> 
> 
> Paul's idea resembles me of the way X clients communicate with the server.
> Local clients prefer shared memory (at least on several commercial Unices, I
> believe it's the same on XFree86), remote clients use TCP/IP. I don't know
> how portable this could be .... ?

The ExternalNet FDM is a reasonable first stab at a generalized remote
FDM interface.  FlightGear can send over initial condition and reset
commands, and the remote FDM passes data back.  There's certainly a
lot of room for improvements and extensions, but it does work.

Regards,

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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