Hi, I've used 3ds files for FlightGear models in both Linux and M$ 2K (A CH53D model).
Under Linux the support of PLib seams better then under M$ 2K, but even under Linux I have encountered several PLib issues: * Objects Names are not always recognized. * Some textures are not loaded. Other then the above Linux supporter 3ds gritty well. Under M$ 2K: * All of the above * Objects loaded with <STATIC OBJECT> do not recognize the altitude parameters if they are in 3ds format. I haven't been able to find documentation on what is or is not supported in PLib I just tried several models and found out. Erez Message: 5 Date: Tue, 4 Mar 2003 11:51:06 +0200 (SAST) From: "Danie Heath" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Subject: [Flightgear-devel] 3DS Models in Flightgear Reply-To: [EMAIL PROTECTED] Hi all, The documentation on creating models for Flightgear doesn't say anything about .3DS files. Is it possible to load .3DS files for Flightgear ? If yes, where can I find information on the format of the files, if I may use materials etc ... Kind Regards Danie Heath Software Integrator RisC Com cc [EMAIL PROTECTED] http://www.risccom.co.za __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, more http://taxes.yahoo.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
