Frederic Bouvier wrote:
Erik Hofman wrote:

BTW. This is a good step in the direction of XML defined options.
Except for options that need to call a function, all can be implemented
to add options to FlightGear without the need to program any code!


Yes, but usually, options refer to code. How useful is it to configure
multiplayer options in XML when you have to add a whole bunch of files
to have this functionality ?

At least it would keep the code and the help message in sync ...


Erik.

BTW Anyone tried the new MultiPlayer code already?
    It works realy nice and it even works to have two UFO's running
    on one machine!


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