Julian Seward wrote:
> Hi. I'm an author of valgrind, a memory debugger which I believe at
> least one person has used on FlightGear.
Whoa. There's a celebrity on the list. :)
> We've just extended valgrind to handle MMX instructions, and it works
> on some simple-ish test cases.
FlightGear doesn't have any SIMD code in the core codebase, although
of course it does make use of such via the OpenGL implementation it
links against. Does Mesa have an MMX path? I know that it has some
(very cool) runtime code generators that will use SSE and 3DNow!.
So I take it that now that segmentation and MMX support is in valgrind
that the NVidia drivers will work? That would be magnificent. I'll
pull the current version and try it against FlightGear and my personal
stuff. LD_PRELOADing mesa works pretty well for testing some stuff,
but an interactive version would be much better.
Andy
--
Andrew J. Ross Beyond the Ordinary Plausibility Productions
Sole Proprietor Beneath the Infinite Hillsboro, OR
Experience... the Plausible?
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