Hi,
I made some investigations in last days and find why my textures look so bad
when scaled down to 128x128 textures compared to textures generated by perl
scripts (writen by Andy?) The problem isn't in scaling, because these scripts
scale down too, but the diference is in how gimp render lines and ghostscript
render lines. The text looks same when rendered with freetype library. I
don't want to throw out the posibility to draw on texture.
Is it posibble to change these scripts to produce dials with fully
transparent background, or give them some texture to render on it.
Thanks,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
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