"Curtis L. Olson" <[EMAIL PROTECTED]> wrote:
> One big question is what language/platform are you connecting to?
> The easiest thing to do would be to write the other application in
> C/C++ and just use the exact same structure. If you look at the
> socket calls you will see that you provide a buffer and a length and
> it will fill it in with the network data.
The prototype is in Perl, aside from Pascal (o.k., and Basic) this is the
only programming language I'm capable of writing a whole program from
scratch .... This is one main reason why I prefer to having a bit scheme I
can stick to - whatever language I'm writing in. The other reason is that
I'd like to 'know' (TM) what I'm doing here :-)
Thanks for your explanation,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--------------------------------------------------------------------------
_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel