The af and caf are the same file.It just means there are more than ten textures for the object.The af extension is numbered 0 to 9 then if they need any more textures for the object they number them a,b,c hence the caf.
So the af and r8 are texture files and the bgl and mdl are the object files the .pat file I dont know.
But all the texture and object files would have to be converted then they would have to be located in FG.
If you could tell me exactly were the files can be downloaded from I could have a look and see what might be involved.
Cheers Innis
"Gordon Strickert > Thanks for your reply, I don't know if it was gmax. But its mainly these *.*af -Files and a *.bgl-file, and some bitmaps with structures. Also there are *.pat, *.mdl, *.r8, *.caf and some other filetypes if that helps. Thought, just the *.bgl must be converted, according to the faq of flightgear. Gordon
_________________________________________________________________
Hot chart ringtones and polyphonics. Go to http://ninemsn.com.au/share/redir/adTrack.asp?mode=click&clientID=174&referral=Hotmail_taglines_plain&URL=http://ninemsn.com.au/mobilemania/default.asp
_______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
