[EMAIL PROTECTED] wrote:
Am Donnerstag, 24. Juli 2003 10:19 schrieb Jon Stockill:
Heads down guys - we just got another mention on slashdot :-)
http://games.slashdot.org/article.pl?sid=03/07/23/1837201
In the article i read the following:
"In fact, flight characteristics are calculated in real time from aircraft design data, not static tables like MS Flight Simulator."
What way does Flightgear use? Static tables or real time calculations or something other?
Both:
YASim: runtime aircraft characteristics JSBSim/UIUC: static tables
Erik
I know Falcon 4.0 is pretty poor when talking about phisics. It uses only primitive static tables, but these are very worked on though. FlightGear is way much better on this one!
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