Michael Selig <[EMAIL PROTECTED]> said: > At 7/24/03, Oliver C. wrote: > >Am Donnerstag, 24. Juli 2003 10:19 schrieb Jon Stockill: > > > Heads down guys - we just got another mention on slashdot :-) > > > > > > http://games.slashdot.org/article.pl?sid=03/07/23/1837201 > > > >In the article i read the following: > >"In fact, flight characteristics are calculated in real time from aircraft > >design data, not static tables like MS Flight Simulator." > > This statement in the context of the full article suggests that static > tables ("table lookup data") are the determining factor insofar as realism > goes. I wish things were that black and white. > > The Devil is in the Details.
Reading the article it seemed that the author was just quoting Austin who talked about why his method was better, and other people that said how accurate X-Plane was, without actually knowing much about the topic he was writing on (typical popsci). So what you are saying isn't suprising. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
