Erik Hofman writes:
> James Turner wrote:
> 
> > Oh, I just did some browsing of the SSG loaders .... they're full of 
> > fopen / fseek  calls. Damn. Much work to be done there, I think.
> 
> Yep, although the AC3D load doesn't use seek. I was thinking of moving 
> the SGI texture loader and AC3D model loader over to SimGear and declare 
> that the official standard which is supported by a .tar.gz package loader.

This is dangerous though ...

- it will be hard to track plib changes (or easy to miss plib
  changes.)

- sometimes the loaders are dependent on the internals of a particular
  development version of plib, so we might end up with our code only
  being able to build against a really specific version of plib.

> If time pases by we might decide to add another loader, but this will 
> allow us to start somewhere.

I'm not excited at all about the idea of moving plib code into
simgear. :-(  I don't think the end result is worth all that trouble.

If nothing else we should first work on being able to have completely
self contained aircraft trees (rather than needing a -set.xml file in
one directory (possibly the aircraft fdm config in another direcotry)
and everything else in a separate area.)

Regards,

Curt.
-- 
Curtis Olson   HumanFIRST Program               FlightGear Project
Twin Cities    curt 'at' me.umn.edu             curt 'at' flightgear.org
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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