On Wed, 27 Aug 2003 15:49:03 -0500, "Ryan Larson" <[EMAIL PROTECTED]> wrote: > Anyone have a static copy of terragear for linux?
I tried building one, but with no luck. Somehow it seems impossible to statically link to GL, GLU and GLUT. The configure scripts chokes on it. Running just ./configure finds everything that's needed (believe me, it took me almost a day to have everything OK to compile TerraGear from cvs; all is there). But when I run: CFLAGS="-static -static-libgcc -L/usr/X11R6/lib" LDFLAGS="-static -L/usr/X11R6/lib" ./configure it stops with: checking for glNewList in -lGLcore... no checking for glNewList in -lGL... no checking for glNewList in -lMesaGL... no checking for gluLookAt in -lGLU... no checking for gluLookAt in -lMesaGLU... no checking for glutGetModifiers in -lglut... no checking for glutGameModeString in -lglut... no Unable to find the necessary OpenGL or GLUT libraries. (It did the same BTW w/o the -L's and w/o -static-libgcc. I only added those, just in case) Normally, I have no problem creating a static binary (for example (sometimes) for my GF, who runs a different Linux distro and had limitted space), but I can't get this working. BTW This is on a MDK9.1 Linux installation. I got all the sourcecode (TerraGear and mandatory libs) from CVS at August 23. Anyway, no luck in building static binaries for Terragear. Anybody has an idea? ( I really hope I'm not missing something trivial :-) It's late around here). --Ivo [hmm, this mail got bounced at first. Finally I changed my e-mail acount which is subscribed to this list :-) so it should get through now] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel