Hi guys!
Need your advice
I want to draw smokes in fllightgear but I make it on vertex and fragment
programs so I make it on different ssgRoot
so I have for example latitude and longitude and altitude of smoke.
I convert it to cartesian coordinates
Point3D center=sgGeodToCart(lat,lon,alt);
so I have transform node on smoke
after I make coordinates
sgSetCoord(&tptpos,center.x(),center.y().center.z(),0,0,0);
smoketransform->SetTransform(&tptpos);
but I haven't seen my smoke :((
What I did wrong?
Thanx in advance
Bye

_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to