If you set up a "look-at" view high above the aircraft, what some sims call a
map view, you can't look straight down or the sim will flicker as the
view-heading changes rapidly. The solution is to have a z-offset of
something non-zero, so the view is not exactly straight down. Here's a map
view. Note a z-offset-m of -1.
<view>
<name>Map View</name>
<type>lookat</type>
<config>
<from-model type="bool">false</from-model>
<eye-lat-deg-path>/position/latitude-deg</eye-lat-deg-path>
<eye-lon-deg-path>/position/longitude-deg</eye-lon-deg-path>
<eye-alt-ft-path>/position/altitude-ft</eye-alt-ft-path>
<at-model type="bool">true</at-model>
<ground-level-nearplane-m type="double">10.0f</ground-level-nearplane-m>
<default-field-of-view-deg
type="double">55.0</default-field-of-view-deg>
<x-offset-m type="double">1000</x-offset-m>
<y-offset-m type="double">0</y-offset-m>
<z-offset-m type="double">-1</z-offset-m>
</config>
</view>
Dave
--
****************************
David Culp
davidculp2[at]comcast.net
****************************
_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel