On Thursday, October 16, 2003, at 05:18 am, Curtis L. Olson wrote:
I know Darrel Wassiler (who's probably lurking here somewhere) has already done similar work, but for my own amusement, I've been working on getting SimGear and FlightGear compiled as a framework (in the case of SimGear) and a bundle (in the case of FlightGear). This translates as 'relocatable, double-clickable end-user-application' for those who don't know OS-X packaging formats.Gene B. pointed me to a "free" windows setup.exe creator so I'm thinking we ought to bundle the windows version up with that (or something similar) for upcoming releases.
It's not working yet (still fixing link errors), and I have a few patches to submit, but I'll keep playing over the weekend, so providing shrink-wrapped OS-X binaries for this release ought to be no problem.
Darrel / Other OS-X people : I was thinking of doing something clever with the FG_ROOT detection, especially now FG supports multiple scenery directories, such as searching $HOME/Library/Application Support/FlightGear/
As a sidenote to all FG developers, it would be great if any part of the base package that normal users might want to expand can handle multiple paths : then I can locate the main base package, which is essentially static for a given release, inside the the application bundle (i.e invisible to the end user), and they can drop new aircraft / scenery / other extendable resource into a 'plugin' directory location as described above.
But of course, that can wait till post 0.9.3 (and a minor beef-up of the path / directory functions in SG, I suspect)
H&H James
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