----- Original Message ----- From: "David Luff" <[EMAIL PROTECTED]> To: "FlightGear developers discussions" <[EMAIL PROTECTED]> Sent: Wednesday, November 19, 2003 6:00 PM Subject: Re: [Flightgear-devel] Re: AI merge
> > On 11/18/03 at 12:51 AM John Barrett wrote: > > > > >Dont go too fast :) > > No chance of that - busy decorating the kids room, real work is spilling > over into the evenings, and I've a sudden urge to hack at a taxiway editor! > > >I'm working on my aiScript engine while I'm stuck in > >this hotel room house hunting > > Good luck, and make sure you buy one already decorated, or your coding time > really will go down the tube! > > >and dont have access to my other machines for > >working on my network code.... I should have the prototype engine up and > >running on top of PSL in a few days (I've parked the JS code for the time > >being, permanently if I can get a couple of new features added to PSL) > > > > FlightGear - an experiment to determine if an infinite number of monkeys > typing at an infinite number of computers can produce an infinitely complex > AI system ;-)) Thats my goal... infinite complexity through modular stucture :) Which brings up another issue... I'm I'm having a problem tracking down in aiPlane where everything happens so I can hook in and have my script engine drive the plane... want to work together to do a new version of aiPlane that will hook in with aiScript ?? For aiPlane, I guess I would need hooks for throttle, airspeed, turning the plane, position, etc... need to figure out an abstracted "plane" that the script can control, and the plane implementation will carry out a simple set of commands (turn, climb, dive, etc... would need to decide what level of abstraction we want to interface at) > > It occurred to me what a server would be *really* useful for the other day > - load it up with full US airline timetables, and it should be able to > generate approximately the right traffic at any portion of any airway or > airport, with a bit of a random delay factor thrown in, and remove them > when out of user range. I wonder if anyone has already compiled full > airline timetable data in a freely available, digital form? > I was actually lookin at that some today -- AirNav Systems will make the data available to you for $250 a month -- tell me where they source their data from and maybe we can sneak around them :) They have a nice semi-realtime ASD app that feeds off of FAA and other aircraft position reports Was thinking about doing a scenario that would have all the planes on that feed displayed using a multi-plane client to feed the server with data for all the active planes -- they have schedule and terminal/gate info available also -- would be better than just the schedules as this data would be actual traffic in real time _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel