James Turner wrote: 
> One thing I'd really like is the ability to place some generic, 
> rectangular buildings objects down, on the airports. Obviously this 
> outputs to a totally different place to the runways.dat file so .... is 
> there any chance of eventually rolling TaxiDraw into FGSD? (I assume 
> the hard / complex work is the canvas and positioning code, so moving 
> from wx to FLTK would be tedious but not especially difficult)
> 
> The reason I mention is, I was about to add a couple of GUI features to 
> taxidraw (like a list box to select airports by name instead of ICAO 
> code), but I don't really want to invest brain-space learning WxWindows 
> if I can avoid it. Not that I'm a fan of FLTK either ...
> 
> Any ideas how this might develop in the future?

This is something I would like to do, as time permit, or someone else do. 
It shouldn't be very difficult to draw OpenGL rectangles over the existing 
framework. It would benefit of having map or chart as an underlying 
overlay and placement aid.

-Fred


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