Jonathan Richards <[EMAIL PROTECTED]> writes: > ... if the sim were ever extended to spacecraft, we'd want to get > the geometry exactly right.
If with intelligent enough management of levels-of-detail we can model the atmosphere and earth adequately with contemporary hardware, then I suggest we entirely discard my idea of a horizon disc that tries only to obscure the sun correctly for high-altitude sunrises and sunsets (and night times, for that matter). I would love to be able to crank up FlightGear with the Space Shuttle in orbit, watch the sunrise ignite with color the thin atmosphere along the limb of the earth, start an automated re-entry and see the atmosphere glowing outside the windows, find myself miles above a landscape rendered with appropriate detail, finally land on the desert runway after seeing the ground grow more and more distinct as I descend. But for the moment I am interested in improving things so that, as you climb through the FlightGear atmosphere, instead of staying wrapped in a white bubble that represents the visibility distance at ground level, the view opens out below you as you climb into more and more rarefied air. -- Brandon Craig Rhodes [EMAIL PROTECTED] http://rhodesmill.org/brandon _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
