Andy Ross <[EMAIL PROTECTED]> said: > Jim Wilson wrote: > > This works nicely, but I don't think you need to have a lower limit > > on the FOV (or it should be very low). > > Actually, the lower limit is the coolest part: it matches typical > visual accuity, and is tuned to the actual pixel resolution. When you > zoom in to the maximum, you're seeing as well as an actual pilot would > be. There is, IMHO, a strong realism justification for this. Imagine > shooting a carrier approach and zooming in to see the meatball > (without exception, ever carrier landing simulator I've seen has had > to hack around the fact that you can't see the meatball with > sufficient resolution on computer displays).
Ummm...why does this matter? Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
