After reading through "fg_props.hxx", I found that the most efficient was to get a property value is to use fgGetNode instead of the "fgGet" functions. Is there a more efficient way to set properties, or is that best way to use the "fgSet" functions????
You could also use getter/setter functions to synchronize the property and a local variable, or even tie a variable directly to a property.
This uses some C++ voodoo though.
You can see an example of that in FlightGear/src/AIModel/AIBase.cxx in the AIBAse::bind function.
Erik
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