Guys! here you can download VBO support for PLIB http://fgfs.narod.ru/ssg.zip it works under linux
I see this code adds not only VBO support, but also multitexturing and a vertexshader script.
After looking into the code a bit I think it would be best to add an ssgExt directory and put SimGear's extension support in there along with VBO support and multitexturing support using run-time extension checking.
What do you thing about it?
Erik
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