Jim Wilson wrote:
Josh Babcock <[EMAIL PROTECTED]> said:Many thanks. I never, in a million years, would have guessed that. I can also see taht I'm going to have some more problems with other objects. Back to Blender ...
<SNIP> (Yeah, I said snip. What of it?)
You need to split that into more than one surface. There's a divide option on the ac3d menu that works fine. Each object you want to animate must have >1 surface. This is just one of those plib optimzer annoyances.
Best,
Jim
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Josh
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