Josh Babcock wrote:

> Right, this example was supposed to make the stuff disappear at ranges 
> greater than 2000, but it makes the stuff disappear alltogether. Here's 
> the other LOD stuff right now, none of this stuff appears in any other 
> animations except the ones that are selected out when retracted. All 
> the animations here work except the one from 0 to 2000. I also just 
> double checked that the object-names are spelled correctly.

I think the problem can be with your model. I think of two more points to check :

1. if your objects are included in a branch that is culled, they will not appear.
2. if your objects are a single quad or triangle, plib doesn't name then and
  they cannot be selected. A single quad must be split in 2 triangles to have
 a named object.

-Fred


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