On 15 Mar 2004 at 9:41, David Megginson wrote: > D Luff wrote: > > > Couple of requests - could the pa28 instruments get a range lod in the same manner > > as the > > c172, and possibly more involved, is there any chance of putting a range LOD on > > the whole > > model that swaps it out for a very low poly version from a certain distance away? > > I have no > > idea of the work involved to create a low poly version from an existing model, so > > please forgive > > this request if it's a time-consuming task. > > It's not a hard task. Blender has a face-reduction function built in that > does a wonderful job simplifying models -- the only problem is that you lose > the UV mappings, so you have to spend an hour or so remapping textures. > > I will happily make the source for any of my Blender models (pa28, c172p, > j3cub, dc3) available to anyone who wants to play with them; as a matter of > fact, we should probably set up a permanent home for this stuff (*not* in > the base package, though). >
Could you mail me the pa28 and c172dpm (the yellowish one) source please, and I'll have a play at some point. The low poly versions can loose their textures anyway - over half a mile away it shouldn't matter. A separate CVS repository of base file sources would be an excellent idea - there's other stuff besides models such as the docs that could benefit. Cheers - Dave _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
