Curts,I always wondered why LOD is generally calculated based on distance in sims, and not on the number of polys rendered. Distance is pretty meaningless when you have a a variable FOV, which lots of 3d sims and games do. Is there some reason I don't know about other than habit?
I am trying to undestand the aircraft development.
I started reading the UFO design, I read ufo.cxx and I would like to know if there is a tool to change the UFO model.
Regards,
Carlos Renato
Josh
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