marco.gugel said: > > > >-- Messaggio originale -- > >Date: Wed, 14 Apr 2004 17:41:01 -0000 > >To: "FlightGear developers discussions" <[EMAIL PROTECTED]> > >Subject: Re: [Flightgear-devel] 3d panel visible externally. Why? > >From: "Jim Wilson" <[EMAIL PROTECTED]> > >Reply-To: FlightGear developers discussions <[EMAIL PROTECTED]> > > > > > >marco.gugel said: > > > >> I have a problem with the 3d panel. It is visible in the external views > >> through the objects of the 3d model. Is there anyone who can help me? > > >> > >> Thanks a lot > >> > >> Marco > > > >Some models need to have a range selector added for that. You probalby > won't > >see that if you run a >16bit depth buffer with your graphics card. > > > >Best, > > > >Jim > > > > Hi Jim, > I run a 16 bit depth buffer with the graphics card but, with the c310u3a, > for example, i don't have the problem of external visibility. The xml config > files I use for my model are similar to the files of other models, but the > problem arise only with my model. What can I do to fix it? >
Hi Marco, Feel free to send your files and I'll take a look. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
