On Mittwoch, 12. Mai 2004 09:56, Erik Hofman wrote:
> Just a heads up for every body again, Don't add the leading slash to the
> animation property (<property>/controls/flight/rudder</property>) but
> use relative paths instead (<property>controls/flight/rudder</property>)
> This allows the AIModel code to animate the model based on the property
> system for the particular AIModel rather than for the main aircraft
> (controlled by the user).
> Since the AIModel code will probably be used for ATC models and by the
> multiplayer code in the future this will give a much nicer view.
> For one thing that would mean that if the users extends the gear, all
> the AIModel will continue with gear up, instead of lowering the gear at
> the same time!
May be this 'do not use a leading slach' should also show up in that model
Mathias Fröhlich, email: [EMAIL PROTECTED]
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