Is all this required?  Surely the axes mapping difference is consistant.  So 
that all the would be required is to apply the appropraite mapping at compile 
time.  I don't think there is a need to have glorified or different config 
files for joysticks.

On Tuesday 27 April 2004 15:32, Richard Bytheway wrote:
> Could the joystick file have a section which defines "virtual" named axes
> (pitch, roll, yaw, throttle, hat_x, hat_y etc) which are mapped to the
> appropriate FG input (elevator, aileron, rudder, throttle, view x and view
> y), and then have a section for each OS which maps axis numbers to virtual
> axes as defined in the file.
>
> Richard
>
> > -----Original Message-----
> > From: Erik Hofman [mailto:[EMAIL PROTECTED]
> > Sent: 27 April 2004 3:21 pm
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] Re: [Flightgear-cvslogs]CVS:
> > FlightGear/src/Input input.cxx, 1.43, 1.44 input.hxx, 1.17, 1.18
> >
> > Melchior FRANZ wrote:
> > > So we'd need two config files for *every* joystick (with more than
> > > two axes)? That's IMHO not acceptable. I'd rather prefer a mechanism
> > > that makes one and the same config file work for both systems then.
> >
> > After endless times of no discussion and no solutions I
> > hacked something
> > together that works for every situation. Not acceptable won't
> > do in this
> > case unless I see something show up that is elegant and that works in
> > every situation.
> >
> > Erik
> >
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