> The property system is best described as an in-memory LDAP database > which holds the state of global variables. The system has a tree like > hierarchy (like a file system) and has a root node, sub nodes (like > subdirectories) and end-nodes (variables). > > All variables are kept internally as raw values and can be converted to > any other supported type (boolean, int, float double and string). > > Like a file system, every node can be accessed relative to the current > node, or absolute to the root node. > > The property system also allows aliasing nodes to other nodes (like > symbolic linking files or directories to other files or directories) and > may be assigned read-only or read-write. > > If necessary it would be possible for parts of the program to hold it's > own property tree, which is inaccessible from the global property tree, > by keeping track of it's own root-node. > > Property I/O code allows one to easily read the tree from, or write the > tree to an XML file.
Would you say that the JSBSim property tree is "grafted" onto the FlightGear tree? Jon _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel