Lee Elliott writes: 
> >
> > I think we need to push a patch to the plib developers list that
> > optionally lets one specify the texture directory when loading a
> > geometry file, but still default to the geometries own directory.

//// see ssgLoad.cxx

void ssgLoaderOptions::setModelDir ( const char *s )
{
  delete [] model_dir ;
  model_dir = ulStrDup ( s ) ;
}

void ssgLoaderOptions::setTextureDir ( const char *s )
{
  delete [] texture_dir ;
  texture_dir = ulStrDup ( s ) ;
}


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