On July 28, 2004 02:40 pm, Chris Metzler wrote: > Oh, that sucks. That truly, truly sucks.
Don't feel bad. I don't think 3D Studio supports multiple textures per object either. On July 28, 2004 02:48 pm, Curtis L. Olson wrote: > Be careful how many 2048x2048 textures you use. Just one of those is > 12.5Mb of your card's onboard video RAM. If your texture has an alpha > component, that grows to almost 17Mb of RAM. How does that work? Regards, Ampere _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d