On July 28, 2004 02:40 pm, Chris Metzler wrote:
> Oh, that sucks.  That truly, truly sucks.

Don't feel bad.  I don't think 3D Studio supports multiple textures per object 
either.

On July 28, 2004 02:48 pm, Curtis L. Olson wrote:
> Be careful how many 2048x2048 textures you use.  Just one of those is
> 12.5Mb of your card's onboard video RAM.  If your texture has an alpha
> component, that grows to almost 17Mb of RAM.
How does that work?

Regards,
Ampere

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